[ / ]:[], choose one of your opponent's rear-guards, and imprison it in your Prison. If you did not imprison a card, your opponent chooses a card from their drop, and imprisons it in your Prison [ / ]:When this unit attacks, if three or more of your opponent's cards are imprisoned in your Prison, this unit gets +10000/drive +1 until end of that battle. Then, at the end of that battle, if this unit is on , put this unit into soul, and draw a card. :When this card is for the cost of your vanguard's ability, you get "When your opponent would call a unit card by your Prison's ability, that unit's abilities do not activate from that call" until end of your opponent's next turn.